﻿using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

namespace MrPP.SerriedCabinet
{

    public class CellCheckUI : MonoBehaviour
    {
        [SerializeField]
        public TMPro.TextMeshProUGUI _all;
        [SerializeField]
        public TextMeshProUGUI _left;
        [SerializeField]
        public TextMeshProUGUI _goods;
        [SerializeField]
        public TextMeshProUGUI _check;


        [SerializeField]
        public Slider _slider;
    }
}